It is important that you join the AESTHETIC PEACE Facebook group to promote peace in the Middle East http://www.facebook.com/group.php?gid=7590742794. Invite your friends to join, too.
The Aesthetic Peace Group aims through art and creativity to inspire new approaches and create new metaphors for peace between Israel and its neighbors. The Arab conflict with Israel stems from an aesthetic problem that calls for an artistic solution. Jews, Christians, and Muslims are joining together to make peace through promoting an aesthetic peace plan for the Middle East.
See www.aestheticpeace.blogspot.com and my book: ‘The Future of Art in a Digital Age: From Hellenistic to Hebraic Consciousness’ (Intellect Books/University of Chicago Press) to learn more about the aesthetic peace plan.
Original post by Rhizome.org Artwork and software by Elliott Back
Jonathan Soderstrom’s Ad Nauseam 2 is a space shooter game that provides an overwhelming synesthetic experience: start playing and you’ll find yourself restarting over and over again as you learn to master its maneuvers and get drawn into its psychoactive swirl of color and sound. Your podlike ship shoots two kinds of energy blasts and can also emit a kind of gravity pulse that beautifully blows away debris around it; your enemies begin as a pair of crudely-drawn semi-happy-face blobs that grow into menacing starfishes, turn into ASCII robo-ships, then ramp up to a final boss battle. Ad Nauseam 2 is one of several indie games available on Soderstrom’s Cactus Software site, including Burn the Trash and Shotgun Ninja, that work with ancient arcade and first-gen console forms like the shooter and platformer, ramping up their audio-visual intensity, twitchiness and formal ingenuity for a hungrier generation of gamers. But […]
Original post by Rhizome.org Artwork and software by Elliott Back
This web-based programme monitors Ellie’s progress as she strives towards achieving three momentous challenges over the course of the lifetime. For the first of these, the Trans-Atlantic Challenge, Ellie records and adds together all the lengths she swims weekly at her local pool in the hope of one day having swum the 5,400 kilometre distance from the UK to America.
Original post by Rhizome.org Artwork and software by Elliott Back
Work With Me is an international campaign to help find a long-term collaborative partner for Ellie Harrison. Read all about Ellie’s ambitions and desires, her influences and expectations for art and her outlook on life. Peruse the ‘testimonials’ written by a range of Ellie’s previous collaborators, friends and family members including Jon Burgerman, Anne Harrison, Bernard Harrison, Helen Jones, Sally O’Reilly, Niki Russell and Jennie Syson, and then decide whether you’re right for the job - or if anyone is for that matter.
Original post by Rhizome.org Artwork and software by Elliott Back
A spoof website promoting a revolutionary new self-help training regime for artists. The Artist’s Training Programme™ has been researched and developed by Ellie Harrison BA PGDip, alongside two of the world’s foremost self-improvement gurus - Paul McKenna PhD and Dr Ryuta Kawashima. Follow for four week programme today and transform your practice forever!
Original post by Rhizome.org Artwork and software by Elliott Back
While the Internet’s design is widely understood to be open and distributed, control over how users interact online has given us largely centralized and closed systems. The web is undergoing a transformation whose promise is user empowerment—but who controls the terms of this new read/write web? The web has followed the physical movement of the city’s social center from the (public) town square to the (private) mall. ShiftSpace attempts to subvert this trend by providing a new public space on the web.
By pressing the [Shift]+[Space] keys, a ShiftSpace user can invoke a new meta layer above any web page to browse and create additional interpretations, contextualizations and interventions – which we call Shifts. Users can choose between several authoring tools we’re working to develop – which we call Spaces. Some are utilitarian (like Notes and Highlights) and some are more experimental/interventionist (like ImageSwap and SourceShift). Users are also invited to […]
Original post by Rhizome.org Artwork and software by Elliott Back
[img]http://www.nictoglobe.com/new/home/wwwsb2.jpg[/img]
Original post by Rhizome.org Artwork and software by Elliott Back
I’m a little late on the game with this one, but Jeff was recently featured on NewsHour with Jim Lehrer on PBS. In it, they highlight the success of Bone and talk about the recent gallery show featuring Jeff’s work, alongside works by other cartoon greats (Seger, Kelly, Schulz, Herrimann). Check out the video and audio streams here. They also posted a follow-up podcast here.
Original post by Kazu and software by Elliott Back
You Are Not Here (.org) is a platform for urban tourism mash-ups. It invites participants to become meta-tourists on simultaneous excursions through multiple cities.
Passers-by stumble across the curious You Are Not Here signs in the street. TheYANH street-signs provide the telephone number for the Tourist Hotline, a portal for audio-guided tours of one place on the streets of another. Through investigation of these points and with or without the aid of a downloadable map, local pedestrians are transformed into tourists of foreign places.
Current walking tours include Baghdad through the streets of New York City and Gaza City through the streets of Tel-Aviv.
Original post by Rhizome.org Artwork and software by Elliott Back
moviemachine is an experimental exploration of Paul Valery’s :”But simply remember, between man there are only two relations: war or logic.”
Original post by Rhizome.org Artwork and software by Elliott Back